Classes
WARRIOR
Vigorous, the warrior specializes in weapons and melee combat. His power allows him to multiply his damage with his weapons and his health points, but his knowledge of magic is rather limited.
STARTER CARD
Warrior’s Sword
SPECIALTIES
Melee Weapon and Health Point
ATTRIBUTES
HUNTER
With excellent perception, the hunter’s disciplines allow him to increase his damage by discarding cards from his hand and reducing the armor of his targets. His weapons of choice are long-range ones.
STARTER CARD
Hunter’s Bow
SPECIALTIES
Perception and Card in Hand
ATTRIBUTES
PALADIN
The paladin is distinguished by his armor and specializes in defense. Close-quarter combats are no secret to him, but his vision is rather reduced.
STARTER CARD
Paladin’s Mace
SPECIALTIES
Armor Point and Canceling Effect
ATTRIBUTES
DRUID
The Druid’s skill stands out with his companions and his acid-focused attacks. His power allows him to quickly show off his skills, but he relies on his companions to maximize his damage.
STARTER CARD
Druid’s Wolf
SPECIALTIES
Companion and Action Point
ATTRIBUTES
MONK
Excellent in unarmed combat, the monk stands for resistance and strength. Despite his restricted eyesight, his skills allow him to overcome his shortcomings in order to strike down enemies with the power of his fists.
STARTER CARD
Monk’s Strike
SPECIALTIES
Damage without weapon and Skill
ATTRIBUTES
SORCERER
The almighty power of the sorcerer lies in his intelligence in learning several skills, but also in his natural high power. However, he must act quickly in order to avoid being surrounded by enemies.
STARTER CARD
Sorcerer’s Lightning
SPECIALTIES
Action Point and Skill